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Night-time levels see Sonic transform into the Werehog gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength. Daytime stages incorporate Sonic's traditional platforming and trademark speed, with a combination of behind-the-back third-person viewpoints and 2D side-scroller platforming gameplay seamlessly transitions between these two views. Gameplay features two distinct styles, with each being played either during daytime or nighttime. Sonic Unleashed (known in Japan as ' Sonic World Adventure') follows Sonic as he attempts to restore the world after his nemesis Doctor Eggman shatters it with a powerful laser to unleash Dark Gaia, an ancient evil, while dealing with having become a "Werehog", a werewolf-esque transformation, which he gains after coming into contact with the energy of Dark Gaia. Open name cdrom0:¥SYSTEM.CNF 1 flag 4 data 48a78 (UpdateVSyncRate) FPS Limit Changed : 59.93 fpsįrame buffer size set to 640x512 (5120x4096) (UpdateVSyncRate) Mode Changed to DVD NTSC. Open name rom0:ICOIMAGE flag 1 data 48a78 Open name rom0:TEXIMAGE flag 1 data 48a78 Open name rom0:SNDIMAGE flag 1 data 48a78 Open name rom0:FNTIMAGE flag 1 data 48a78 Loadmodule: fname rom0:HDDLOAD args 28 arg -osd #Sonic unleashed ps2 crashing on camera changes pcsx2 updatePlayStation 2 = Update reboot completeĪTA: DEV9C version 0x0: unknown device detected (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.34 1ĮLF (cdrom0:\SLUS_213.34 1) Game CRC = 0x5B657DAD, EntryPoint = 0x00100008Ĭopyright 1999 © Sony Computer Entertainment Inc. McdSlot 1 : C:\Users\Secret Rare\Documents\PCSX2\memcards\Mcd002.ps2 McdSlot 0 : C:\Users\Secret Rare\Documents\PCSX2\memcards\Mcd001.ps2 INFO: GL_ARB_get_texture_sub_image is availableĬurrent Renderer: OpenGL (Hardware renderer) INFO: GL_ARB_texture_barrier is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_vertex_attrib_binding is available INFO: GL_ARB_shader_storage_buffer_object is available ![]() INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_sparse_texture2 is available INFO: GL_ARB_sparse_texture is NOT SUPPORTED * CDVD Disk Open: DVD, Single layer or unknown: IsoFile open ok: C:\Users\Secret Rare\Documents\PCSX2\PS2 ISOs\Grandia III\Grandia III (USA) (Disc 1).iso Patches: No CRC found, using 00000000 instead. (GameDB) 9858 games on record (loaded in 99ms)īound SPU2: Spu2-X.dll īound CDVD: cdvdGigaherz.dll īound USB: USBnull.dll īound FW: FWnull.dll īound DEV9: DEV9null.dll Loading plugins from C:\Games\PCSX2\plugins.īound GS: GSdx32-AVX2.dll īound PAD: LilyPad.dll Vendor/Model = AuthenticAMD (stepping 00)ĬPU speed = 3.792 ghz (24 logical threads) ![]() #Sonic unleashed ps2 crashing on camera changes pcsx2 windows 10Operating System = Microsoft Windows 10 Pro (build 19043), 64-bitĬPU name = AMD Ryzen 9 3900XT 12-Core Processor I have my emuLog.txt, so I'll paste that below and maybe you guys can help me figure this out so I can finally play haha. I've tried changing many different settings but it has not helped. First game I've been playing is Grandia III, only problem is that it crashes everytime without fail, sometimes it lasts longer than the last session but it always ends with a crash. So I recently installed PCSX2, went through several threads for the best setup, etc. ![]()
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